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DwarvesDwarves are a proud and stubborn race, they are the oldest of the races bar the elves. They have four major cities in their continent of Ozeryn. Nondor, Orikar, Dalgon, and Yamear. Orikar being the nations capital. Mining and smithing in the deepest part of the mountains run their economy and their wealth is unmatched. The dwarves have a deep seated hatred towards the elves and have been fighting them for generations. Although all races can now use magic their fear of the elves powerful magics drive their hatred.
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DragonbornDragonborn are feral and short tempered valuing strength above all other things. They are split into tribes with leaders called Karaks. Every Karak has a band of Kalars who serve as his personal guard. You can identify these Kalars because they will wear a gem with the color of the dragon they serve in the center of their platemail. Dragonborn live in the continent of Krask with their capital being Vrakis. The dragonborn are superstitious of magic and look down on all that use the practice. Defeating a dragonborn in battle is a sure way to earn it's respect and devotion.
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DietiesGods are ever prevalent in Valdemar and show their strength when they deem fit. Paladins and Priests often draw power from their decided god and seek their guidance and council. The gods are as follows: Asmodeus the god of tyranny, Avandra the goddess of change and luck, Bane the god of war and conquest, Corellon the god of magic and the arts, Erathis, goddess of civilization and invention, Gruumsh the god of destruction, Loun the goddess of knowledge, Kord the god of strength and storms, Lolth the goddess of spiders and lies, Melora the goddess of wilderness an the sea, Pelor the god of sun and agriculture, Raven Queen the goddess of death, Sehanine the goddess of the moon, Tharizdun the god of madness, Moradin the god of creation, Tiamat the goddess of wealth greed and vengeance, Torog the god of the underdark, Vecna the god of Law and Justice, and Zehir the god of darkness and poison.
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